Quote: "Ben A, I think you are a bit confused. FPSC doesn't have long loading times becuase of 'prebuilt levels'... "
My goodness.... that's not what I said at all
Quote: "One of the disadvantages of FPSC is that somehow it doesn't take the full advatage of prebuild levels, while other game systems, use pre-build levels to the max, which load much faster."
That's what I said and there's a major difference between what you make of it and what I stated..... but nothing new when it comes to this.
Anyway, no one is really helped by getting into all kinds technical discussions and what Lee did or didn't do, in the end it's not going to help any of us.
I'm really not interested in what Lee did or didn't do, FPSC is as is and I'm stuck with it as is, so I need to learn to live with it as is and make the best of it as is.
As far as I'm concerned, if I get a full 14 level game working on a P3-1Ghz with only 384Mb Ram and an old Abit GeForce2 T400 64Mb, with even reasonable and playable framerates, then as far as I'm concerned Lee and his complete team did an awesome job!