Opus Games, I already did download the latest DX version, so that wasn't the problem.
I did follow your advice and looked for the latest card specific drivers and installed them. That solved the problem.
Now the shadows and texts are all normal as they should be!
Quote: "Don't use old PC's of course!"
I'm thankfull that I've got a much faster one also, but it's helpful to determine the minimum requirements for the game.
So for my game I can definitely state that a P3-1Ghz, 384Mb Ram and a GeForce2 MX400 64Mb or equivalent are the minimum requirements.
I did use 512x512 textures & soft shadows to build the game. Didn't use shaders or dynamic lights, only static ones and additional light effects have been achieved through manipulating the ambience in the game. I also wrote scripts to achieve flashing lights and such in certain room, without using dynamic lights at all.
Imo shaders and dynamic lights are just best to be avoided in FPSC at the moment.
While FPSC itself will not work to well on a lower specs machine, the games, when created wisely, will run on them and I'm happy with that. If the games would only run on high-end machines a lot of people would miss out all of the fpsc gaming fun