Out of all due respect here guys, These replies that you have given me hasn't answered the question given above. Here's the question once more, Please read it carfully please... Not being sarcastic, Or seeming to be... Im' just trying to get others on here to understand what is being asked of them.. Here's the question:
Quote: "Im' just curious to ask of you guys if any of you have managed to
use any of the Half-Life 2 models from the game, And import them into FPSC?? What process is needed in order to do this? What modeler program or utility program is used in order to use the Half-Life 2 models? I dont have a clue, That's why Im' hoping somebody that has done this before will step in and explain this process...
"
I know that there has to be a process in order to extract the Half-Life 2 models from the actually game, And convert them or whatever means in order to import them into FPS Creator as they have been done already.. Im' merely asking how it is done is all... This is what I need to know! And hopfully there is alternatives for thoes that may not own a copy of 3DS Max or Maya... There has to be another way to do this! I need to know a process, Not given answers on things that may or may not work... Please post something that will help a guy out that is in need of knowing please... Id' appreciate it very much! Thank's again guys!
Best Regards,
DoctorWho...