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FPSC Classic Models and Media / Beginner Question: I've exported my .max file to .X how to bring into FPSCreator?

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3dsmax mad man
18
Years of Service
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Joined: 26th Apr 2006
Location: Ottawa, Ontario. Canada
Posted: 26th Apr 2006 16:02
I've exported my .max file to .X using Panda Exporter. So I now have the .X file and my .TGA file. What's next? Any help would be much appreciated. Thanks,

Colin

P.s. I tried to place the files in the entities bank/characters folder, but of course it didn't work, not sure what to do guys?

"Do I have something in my teeth"
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 27th Apr 2006 00:40
Go to the FPSC downloads page and download the entity creator.It has a tutorial.Watch the tutorial and you will understand how to import your models.
Then buy Magic FPS and ECS Pro to help import your entities.
Go to www.fps-files.net and download Signs II to make signs.You will also find a bunch of FPSC ready models there.
If you need more information yse the search function at the bottom of this page.

FLA
We are all noobs at something!
3dsmax mad man
18
Years of Service
User Offline
Joined: 26th Apr 2006
Location: Ottawa, Ontario. Canada
Posted: 27th Apr 2006 18:02
Thanks for the help.

"Do I have something in my teeth"

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