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Dark GDK / So what is SDK

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Marina
20
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Joined: 21st Mar 2004
Location: Kentucky
Posted: 28th Apr 2006 06:07
I have been out of it for a while and this is an honest question. We got dbpro and it was some better than classic but it had its problems. Can SDK run milkshape type animations? Is the fps much better than the others? How hard is it to convert dbas and dbpros to it? Could some one give me an example of some basic codes like model insertions and so on, it reads like it has a lot of good qualities but I would like to hear from someone thats used it before I buy it.

sincerely,

Marina

My website
http://kreallian.no-ip.org
OSX Using Happy Dude
21
Years of Service
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Joined: 21st Aug 2003
Location: At home
Posted: 28th Apr 2006 10:59
Quote: "Can SDK run milkshape type animations?"

If DBPro can do it, then the GDSK should be able to as well.

Quote: "Is the fps much better than the others?"

It certainly can be

Quote: "How hard is it to convert dbas and dbpros to it?"

Not too hard, just repetative.

Quote: "Could some one give me an example of some basic codes"



Marina
20
Years of Service
User Offline
Joined: 21st Mar 2004
Location: Kentucky
Posted: 29th Apr 2006 01:04
Thanks Nicholas,

What model formats will it support? Hopefully .obj and what type of milkshape format. I hope it will also support models with bones if so I will get it.

Marina

My website
http://kreallian.no-ip.org
OSX Using Happy Dude
21
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 29th Apr 2006 01:06
No, only .X & .DBO is fully support - there are too many variants of the 3DS to make it reliable. OBJ isn't, probably because no-one thought of it...

MD5 and a few others may work if your careful.

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