Hello,
I have a .x model that I have stuck into my game and I got the transparent textures to work using this code:
`load a plant object
Load Object "x__weed6.x", 1000
SET OBJECT TRANSPARENCY 1000, 1
plantX = 4000
plantZ = 4000
plantY = Get Ground Height(1, plantX, plantZ)
Position Object 1000, plantX, plantY, plantZ
The problem I am having is that when the plant is seen against the sky I get weird blue jaggies around the edges of the plant:
Is there any good way to fix this? The texture file is a .tga file, but I also tried converting it to bmp.
Thanks!
Matt