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DarkBASIC Professional Discussion / Reflection shading

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Toeter
23
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Joined: 24th Mar 2003
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Posted: 24th Mar 2003 13:50
Hi,

I' m cuurently working on a Multiplayer 3D Pong Game... Now I had a nice looking reflecting transparent textured surface, after installing the 4th patch there only was the reflection left. I made the surface out of two plains. One with reflection shading and one with a texture and ghost object on. They are both on exactly the same place. Somebody has the sollution for me?

Magefire
23
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Joined: 20th Feb 2003
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Posted: 24th Mar 2003 18:15
Try turning on the shading before you ghost the object.


If you give a man some fire, he will be warm for a day. If you set a man on fire, he will be warm for the rest of his life.
Toeter
23
Years of Service
User Offline
Joined: 24th Mar 2003
Location:
Posted: 24th Mar 2003 22:55
Thanx for the reply, but your code didn't work either. The problem is the fact that up to patch 3 a reflection shaded plain was 100% transparent in patch 4 this is not the case. Ghosting a reflection shaded plain doesn't seem to work. Someone with the solution???

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