I got bored so I had a go at a tank, I havent modelled in ages.
not for any project, practice effort.
560 polys | 256 x 256 texture map.
polys in milkshape
UV in unwrap 3d
texture in photoshop
greyscale texture method allows application of any colour hue in seconds after the greyscale concept is created.
1 hour poly twaddling
2 hours uv wrapping
5 hours tweaking the texture.
If no-one gives your an answer to a question you have asked, consider:- Is your question clear.- Did you ask nicely.- Are you showing any effort to solve the problem yourself 