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Newcomers DBPro Corner / flash trails

Author
Message
RadiusOFT
19
Years of Service
User Offline
Joined: 14th Jul 2005
Location: Aloha, OR(egon)
Posted: 3rd May 2006 07:13
you know in games like kotor or everquest when you swing a sword and a trail of light or whatever it is folows the swing pattern (what i like to call flash trails) is that possible in darkbasic? or dbp?
ps- is there any official name for that
indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 3rd May 2006 07:40
option 1
create it by duplicating polygons in your models animation and applying a slight alpha or opacity to them, this means you just play the model, no more to worry about.

option 2
program the effect by exporting the sword once with a different texture and opcaity set.
use this extra sword multiple times to achieve the result, using limb finding commands to place the sword at the right position/ angle etc..

option 3
if you want use a shader to acheive the same result, not everyone has shaders tho.

option4
thats in your head!, not mine

If no-one gives your an answer to a question you have asked, consider:- Is your question clear.- Did you ask nicely.- Are you showing any effort to solve the problem yourself 
Pincho Paxton
21
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 3rd May 2006 09:42
And in dB Classic you could ghost a copy of the object, or a plain flat version of the object.

Mr X
19
Years of Service
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Joined: 25th Sep 2005
Location: Universe, milkyway, sol-system, Earth...
Posted: 3rd May 2006 11:51
You can ghost objects in dbpro too.
Pincho Paxton
21
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 3rd May 2006 16:44 Edited at: 3rd May 2006 16:44
Yeah, I meant you can't use Alpha in DB Classic.

Mr X
19
Years of Service
User Offline
Joined: 25th Sep 2005
Location: Universe, milkyway, sol-system, Earth...
Posted: 4th May 2006 12:12
Ok, I just missunderstood.

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