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DarkBASIC Professional Discussion / Patch 4? - Testing problems?

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Rob K
Retired Moderator
23
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 24th Mar 2003 22:37
It appears that Patch 4, despite many delays, was not tested thouroughly enough across a wide enough range of PC specifications.

Therefore methinks, DBS really need to revise their beta patch system. For Patch 4, at least one beta should have been made public (not more, that would cause confusion), which people could have installed separately and used. Clearly the £20/pq fee for DBDN is putting off too many people.
Current Project: Retro Compo. Entry.
MrTAToad
23
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 24th Mar 2003 23:09
Yes, I'm begining to agree there - the last beta should be made publicly availiable.

Good news everyone! I really am THAT good...
http://www.nickk.nildram.co.uk/ for great plug-ins - oh my, yes!
EddieRay
23
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Joined: 28th Feb 2003
Location: USA
Posted: 25th Mar 2003 00:51
Ya got my vote...

xtom
23
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Joined: 26th Aug 2002
Location: Ireland
Posted: 25th Mar 2003 00:57
Well you could always consider patch 4 as the beta for patch 5. It's all the same really. And if a patch is publically released with beta on it a lot of people would still wait for it to leave beta stages before downloading and trying it out.
the_winch
23
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Joined: 1st Feb 2003
Location: Oxford, UK
Posted: 25th Mar 2003 01:08
In effect patch 4 is a beta, There should be a 4.1 patch for at least the people with the ati loading problems.

It can't look too good to people looking to buy it if when the look at the forum a lot of posts are moaning about problems with patches.

A way to have more than one patch installed at the same time would be good so you could switch from patch 4 to the beta patch in the ide encouraging more people to test the beta.

Not using people who are willing to do free testing and report bugs is a bit odd.

Rob K
Retired Moderator
23
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 25th Mar 2003 18:07
The fact that is is so rough and ready after 6 DBDN Betas is utterly amazing.

Current Project: Retro Compo. Entry.
MrTAToad
23
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 25th Mar 2003 19:35
It certainly is for those ATI users...

Good news everyone! I really am THAT good...
http://www.nickk.nildram.co.uk/ for great plug-ins - oh my, yes!
EddieRay
23
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Joined: 28th Feb 2003
Location: USA
Posted: 27th Mar 2003 00:43
It's amazing that it works as "good" as it does, considering they supposedly completely rewrote the 3D module in 4 months. Hmmmph. If they're gonna rewrite the darn thing, or change a lot of code that is going to break things, it should be a separate release - but we also need a "mainstream" release that is not so new-features-means-more-bugs prone and gets constant attention for bug-fixing only. Heck, if they'd patch up the current DBPro and quit breakin' it, I'd pay $20 for the next big set of features (if I actually needed them) - rather than have them constantly breaking stuff and all we have is beta-quality-all-the-time DBPro.

Look at how users of DBC are reluctant to convert to DBPro... the conversion is non-trivial, and the bugs keep people from doing in DBPro what they've been doing in DBC. Plus, they make incompatible changes in commands and the language. Migration is a pain in the neck as it is... but if we only have one version of DBPro, then it's "migrate or else you don't get any bugfixes!".

Avan Madisen
23
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Joined: 12th Sep 2002
Location: The Castle Anthrax
Posted: 27th Mar 2003 01:40
The speed increase is pretty impressive, but I've found problems... (groans)

The new patch is completely ignoring vsync on my system, I know what my system can throw out, and that's a maximum of 160fps, but my current project is throwing out 250 and everything looks jerky because it's not synced with the monitor refresh rate. Plus the sync rate command has become inaccurate, I ask for 80fps and it gives me 90. With the problems in patch 4 and the previous patch I can't bring myself to enter my project into the competition knowing what bugs exist that I can't do anything about.

After reading the above I'd be surprised if what I've programed will even work on everyone's systems. Heck, it's amazing DBPro works at all considering what it's trying to do!

A computer - if it ain't broke, don't use it!
MrTAToad
23
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 27th Mar 2003 11:05
You should always really set movement based on the computers speed and not on a VSNYC - that way (theoretically at least), movement would be as smooth on a 386 as it would on a 3Ghz P4...

Good news everyone! I really am THAT good...
http://www.nickk.nildram.co.uk/ for great plug-ins - oh my, yes!
Richard Davey
Retired Moderator
24
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Joined: 30th Apr 2002
Location: On the Jupiter Probe
Posted: 27th Mar 2003 13:49
Basing anything on VSYNC is asking for trouble, most people don't even have their cards set to sync on a vertical and wouldn't know how to if you asked them!

"Gentlemen, we are about to short-circuit the Universe!"
DB Team / Atari ST / DarkForge / Retro Gaming
spooky
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Location: United Kingdom
Posted: 27th Mar 2003 16:51
Have to agree partly with Avan. If you ran a patch 3 game in full screen exclusive mode, it was as smooth as silk (because I think frame rate is locked to monitor refresh rate), but latest patch is a bit juddery as if whole screen is not sync'd properly. Maybe not linked to monitor refresh rate anymore.

Other than that and the radeon problem, I am pleased.

Gronda, Gronda
Xoid
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Posted: 27th Mar 2003 16:57
Indeed, they should concentrate on one problem at a time working on the same solutions, I believe they will be able to sort out more problems.

ofcourse, DBS want to sort out as many problem as humanily possible within a short time period, alas, they'll get more problems sorted if they don't rush.

1 step at a time lads... 1 step at a time

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