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someonerules
19
Years of Service
User Offline
Joined: 12th Oct 2005
Location: In your closet.
Posted: 4th May 2006 09:12
I am having a problem with textures in milkshape. When I texture
the models i make they always appear as one solid color. It didn't
used to do this. Anyone one no what is wrong or what I am doing wrong?

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Wehtam_
User Deleted
Posted: 4th May 2006 11:13
If they appear as solid black it's because your vertex are inverted, select the object then go Face > Reverse Vertex Order

http://www.wehtam.co.uk - Are you creative ? Artistic projects | Forum | Game media downloads
someonerules
19
Years of Service
User Offline
Joined: 12th Oct 2005
Location: In your closet.
Posted: 4th May 2006 19:04
yes i know this. the faces are all facing the right way. But if i put a gravel texture on the model it appears solid gray. If i use a water texture(with detail like ripples and things) it appears solid blue

I hate sigs
someonerules
19
Years of Service
User Offline
Joined: 12th Oct 2005
Location: In your closet.
Posted: 5th May 2006 01:24 Edited at: 6th May 2006 00:06
anyone?

[EDIT] ANYONE!? D':

[EDIT] Well...i am screwed...

I hate sigs

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