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FPSC Classic Product Chat / Runtime Error 7007

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Glogic
18
Years of Service
User Offline
Joined: 4th May 2006
Location:
Posted: 4th May 2006 16:45
Hey all
Just new to fps here and i keep getting the following error when i do a test game. runtime error 7007 - object already exists at line 18225.
Anyone got any idea what this is and how i can fix it?
thanks

Glogic
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 4th May 2006 17:10
There are too much of the same objects near eachother.

Your signature has been erased by a mod because it's larger than 600x120...
Nigezu
18
Years of Service
User Offline
Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 4th May 2006 17:51
Remove some entities.

Intel P4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
My site: http://www.freewebs.com/nigezu

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KeithC
Senior Moderator
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 4th May 2006 19:53
It's a bug that has been documented, but is still "officially" unconfirmed. It is frustrating, isn't it?

-Keith


Les Horribres
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 5th May 2006 07:35
Quote: "There are too much of the same objects near eachother."

no
Quote: "Remove some entities."

yes

We all have our inner noob. Join the NJL, and have more fun!
I believe society is flawed; our notions on life, on child rearing, stem too far back to be of relevance in this day and time.
NGSpec
18
Years of Service
User Offline
Joined: 26th Jan 2006
Location:
Posted: 6th May 2006 14:05
Hello.

I have been working on a game for some time (2 months) and had now completed it, I was going to release for free, but no, I couldn't finish building the game! Runtime 7007, EVERY game, BECAUSE of this, I figure this program disfunctional and it can't actually do what it said it could do, I tryed removing entities. To a point under 10 were left, and the error remained.

Please, what REALLY is this bug? And if this isn't fixable, this isn't very good program if it can't do what it is SUPPOSED to do.

The Community? Great. The Program? A Shame, I feel sorry for the whole community and for those who have this bug.
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 6th May 2006 14:25
If all else fails and you have tried everything else reinstall FPSC.
Try everthing else first,though.

FLa
Where you can find my demo:http://www.savefile.com/files/6970524
KeithC
Senior Moderator
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 6th May 2006 15:04
The bug doesn't have any rhyme or reason, as far as I'm concerned. I had a level built with several groups of people next to each other. I tested the level, and it ran great. I then added 2 more people in a completely different area of the level; and started getting this error. When I removed those people altogether, I still received the error. I had to remove nearly all the characters from the level before it would run right again. So it really doesn't have any consistancy at all; it's just touch and go.

-Keith


xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 6th May 2006 16:12
I know it's no help at this point, but you can save yourself a lot of headache in the future by saving on a regular basis. Save often and save multiple copies. It's just something you have to get in the habit of doing.

When you make a mistake or encounter an error, simply revert back to the saved copy.

Crazy Grandpa
KeithC
Senior Moderator
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 6th May 2006 16:15
I'll echo Xplosys on that one. I learned that the hard way when modeling with GameSpace or TrueSpace.

-Keith


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