if you could turn the extra detail into normal maps it would look great with out hurting the polygon count, I'm sure in Bryce all those details are just displacement maps, which I'm sure it should be able to export into bump maps or normal maps, I mean displacement maps aren't hard to make in Cinema 4D (Which I'm sure you still have it
) all that would mean is converting them into normal maps, it you're making them out of Cinema 4D, as I am bored I feel like playing with that.
However, they look good, I wouldn't buy them, thats because I like to make my own media
Yey! I removed the sig...
A Llama called Dalai