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3 Dimensional Chat / How in the WORLD would you make a Stickman?

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Weedfox
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Joined: 10th Mar 2005
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Posted: 6th May 2006 10:14
I'm trying hard to create a simple stickman character. The closest thing I've come so far is just a sphere on top of a cylinder with "floating" cylinders as arms and legs, just sort of swinging beside the central cylinder. It looks TERRIBLE. How could you make an actual Stickman that would not look entirely geometric in 3-D?
BiggAdd
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Posted: 6th May 2006 10:57
make it out of cylinders and spheres
and then set the ambience to 0 in the game on the object
or put no texture on it and colour it black.

BiggAdd
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Posted: 6th May 2006 11:24 Edited at: 6th May 2006 11:25
I've attached a model for you. Use the following source code and you will get this result:




Enjoy!

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dark donkey
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Posted: 6th May 2006 16:28
i made a qik one in wings here itis

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Weedfox
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Posted: 6th May 2006 22:39 Edited at: 6th May 2006 22:41
Wow! Thanks for all the immediate help ... I really like the first stickman, that's kind of the form I'm going for. I'm trying to make him look like a pencil-drawn character with a face. How would you do that with the ambience turned to 0 and everything?

I was thinking, like you said, of making it from cylinders and a sphere again, and maybe drawing a dark grey line where I want visible, coloring the entire sphere dark grey, and coloring the rest black and setting the transparency on the object to see through the black. Thanks very much for the idea ... I'll give it a whirl and if anything cool comes of it, I'll post it right away.

What do you think? Is there a better way?
BiggAdd
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Posted: 7th May 2006 00:02
well put two spheres on for the eyes... but turn change the ambient colour. the ambience just gets rid of all depth of an object so light doesn't affect it if you know what i mean.

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