Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
Diego
18
Years of Service
User Offline
Joined: 26th Feb 2006
Location: Indio, Califorina
Posted: 6th May 2006 16:02
How do you texture a model? Anyone got any tutorials?

-Diego
KeithC
Senior Moderator
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 6th May 2006 16:10
Well that was the mother of all questions, lol. You need to learn how to UV Map an object properly first; before you can texture it. There are precious few tutorials on creating a proper UV Map, but they are out there. I suggest you do a search. Ultimate Unwrap 3D and LithUnwrap are both good UV Mappers. As far as creating the actual texture there are basically 2 ways to do it; you can use digital photos of textures (possibly altering them), or you can create them from scratch. Both methods will require a 2D program, such as Paint Shop Pro, or PhotoShop (GIMP is a free, and effective alternative). See my list of 2D programs here to get started.

-Keith


Diego
18
Years of Service
User Offline
Joined: 26th Feb 2006
Location: Indio, Califorina
Posted: 6th May 2006 17:09
Thanks KeithC, I reall don't get it but....yeah thanks

-Diego

Login to post a reply

Server time is: 2024-11-23 18:59:12
Your offset time is: 2024-11-23 18:59:12