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Work in Progress / Captain Zero video

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Sinistar
20
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Joined: 23rd Jul 2004
Location:
Posted: 7th May 2006 05:28
I'm still working on it...
Lots of enemies.
Lots of allies
Lots of weapons
Lots and lots of bullets!

And my own music too!

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Oneka
20
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Joined: 24th Apr 2004
Location: Hampton,VA
Posted: 7th May 2006 06:07
Wow, Amazing ;P
Good job


Making better games everday!
Oh yeah and just so you know its Oh-nek-a not One-ka!
Chris Ritchie
18
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Joined: 7th Jan 2006
Location: Norn Iron
Posted: 7th May 2006 06:43
Incredible work looking very polished ill be keeping an eye on this thread.

Lead programmer ULIDIA
Belial Productions
Bizar Guy
19
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Joined: 20th Apr 2005
Location: Bostonland
Posted: 7th May 2006 06:57
Wow, that looks completely and utterly awesome.
is the ship movement 3d or 2d? It was hard to tell... Seems like it would be a b*tch to control in 3d.

Awesome though, I love the camera and the way the ships move.

Sinistar
20
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Joined: 23rd Jul 2004
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Posted: 7th May 2006 08:29 Edited at: 7th May 2006 10:55
Gameplay is 2d in a 3d universe so the camera can sort of "follow" above the ship. It zooms in and out relative to the action, but you can zoom in and out manually with asdw keys.Control really intuitive with the mouse.

If you watch the first part there's an enemy fighter dogfighting with your wingman. eventually the enemy loses and your wingman forms on your wing.

The second part is a big battle with you and 2 allied cruisers (the big light colored ships) vs a buttload of enemy fighters and drones. They win after that it's just some flying around with you and a wingman.
NeX the Fairly Fast Ferret
19
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Joined: 10th Apr 2005
Location: The Fifth Plane of Oblivion
Posted: 7th May 2006 17:20
How did you do that much alphablending and not get errors!?


At least farting ferrets are better than stinky stoats.
Hawkeye
21
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Joined: 19th Sep 2003
Location: SC, USA
Posted: 7th May 2006 19:31
Wow, incredibly well polished and the game play looks awesome. Big respect!


I am but mad north north-west; when the wind is southerly I know a hawk from a handsaw - Hamlet, Hamlet
zzz
19
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Joined: 13th Nov 2005
Location: Sweden
Posted: 7th May 2006 19:40
Wahoohaaa!!!
Awesome! Fantastic! Super!
I´m really looking forward to this!

xtom
22
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Joined: 26th Aug 2002
Location: Ireland
Posted: 7th May 2006 21:31
Looks great, I look forward to playing a demo.

Sinistar
20
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Joined: 23rd Jul 2004
Location:
Posted: 7th May 2006 21:40
[quote] How did you do that much alphablending and not get errors!?

I'm using an older version of DB Pro. When I upgrade Czero doesn't work.
x1b
20
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Joined: 19th Sep 2004
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Posted: 11th May 2006 05:28 Edited at: 11th May 2006 05:36
Absolutely, unquestionabley,undeniabley,Amazing. Release it and I will buy it.

Much respect.

And if I may ask,what did you use to make the video with sound.

Steve J
18
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Joined: 22nd Apr 2006
Location: Vancouver, Washington
Posted: 11th May 2006 05:45
Pwning. Very good feel in the video. Most impressive at the least.

Evil Mods keep erasing my below 600x120 sig...
Pulsar Coder
20
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Joined: 3rd Jan 2004
Location:
Posted: 11th May 2006 08:14
It really looks great. Congrats!
The admiral
22
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Joined: 29th Aug 2002
Location:
Posted: 11th May 2006 09:18
Its awesome dude very functional and well polished.

The admiral
Fallout
22
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Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 11th May 2006 12:23
Very cool stuff. I was working on something like this a while back, but I'll probably have to go back to the drawing board cos yours looks graphically so much better.

Overall a really nice feel to the graphics and I like the layers of what look like space fog etc. to make everything seem fluid and have motion. Really good stuff. The only thing that stands out as weird is the 3D camera swinging about, but I'll take your word for it that it doesnt affect gameplay. Nice one.

Xander
21
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Joined: 3rd Mar 2003
Location: In college...yeah!
Posted: 11th May 2006 14:41
I can't download the video...it keeps quitting halfway through. I'll try again later...can't wait to see it

Xander Moser - Bolt Software - Firewall
Sven B
19
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Joined: 5th Jan 2005
Location: Belgium
Posted: 11th May 2006 22:14
That is some very nice artwork man...

It's the programmer's life:
Have a problem, solve the problem, and have a new problem to solve.
Sinistar
20
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Joined: 23rd Jul 2004
Location:
Posted: 11th May 2006 22:23
In those shots, I'm manually rotating the camera around for effect. During gameplay you probably won't be doing this.

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