Hi All,
I was just wondering if anybody else has noticed that if you put say
3 enemies in a room along with your player entity ofcourse... I've noticed that when my character comes near them that only 2 enemies at a given time come after the player?!? The third enemie character just stands there idle until one of the other enemy characters is destroyed... Then that third character then becomes active and chases the player.. I was wanting to put at least 4 enemies in a science lab for when the player enters the room. And was hoping that all 4 enemies would come after the player. but only 2 enemies at a given time come after the player. I've made this test sevral times now, And it's always the same amount everytime.. Is this pre-set in FPSC to only allow 2 at a given time?!?? Or is there another way to allow more enemies to come after the player? Just thought I would ask to see if anybody else has noticed this before, And if so, Is there an answer to the problem? Thank's Guys...
Best Regards,
DoctorWho...