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3 Dimensional Chat / milkshape animating problem

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RadiusOFT
19
Years of Service
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Joined: 14th Jul 2005
Location: Aloha, OR(egon)
Posted: 12th May 2006 02:38
hey i have a problem. when im animating in milkshape sometimes when i try to rotate like a hand or somthing is stretches out and get real big and deformedlike i dont know if this happens in other animating programs but its really startin to make me P.O.'d
Thanks
RsOFT

Do or do not... there is no try -yoda
cats fit best in a george forman - not yoda
indi
22
Years of Service
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 12th May 2006 03:01
strecthing model data im not totally sure.

one other problem you may be facing is proper rotation.
are you plotting more then one keyframe for the rotation.?

imagine starting the limb at rotation zero.
then rotating to the keyframe and degrees 179, then
reapeating hte process up to degree 359.

most animation packages will just animate from degree zero to degree 359 but it will take the shortest path and appear not to animate, when all it has done is move 1 degree to achieve the result.

adding the keyframes will help in the animation path process.

If no-one gives your an answer to a question you have asked, consider:- Is your question clear.- Did you ask nicely.- Are you showing any effort to solve the problem yourself 
SimSmall
20
Years of Service
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Joined: 7th Aug 2004
Location: United Kingdom
Posted: 12th May 2006 15:03 Edited at: 12th May 2006 15:03
I has this problem when I first tried. Am I right in thinking you are using global rotation?

if you are, this is the problem. After you rotate about 10 bones in the same line:

Starting in my case at the waist, then the torso, then the arm, the elbow, then the forearm, then the hand... if you rotated each of these joints on global rotation, by the time you reached the hand, it goes crazy. Mete (Its creator) does know of this problem, although I believe as of yet hasn't found a way to fix it.

The only work around for now is to select rotation to local. Local rotation is somewhat more difficult than global.
RadiusOFT
19
Years of Service
User Offline
Joined: 14th Jul 2005
Location: Aloha, OR(egon)
Posted: 13th May 2006 01:29
thanks ill try that

Do or do not... there is no try -yoda
cats fit best in a george forman - not yoda

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