I'm restarting this thread since the other one is months old.
Deathquest is an MMORPG(Yes, I am trying...) I'm re-writting my code and here is what i've finished so far...
Completed:

Loading Screen

Main Menu

User Interface

Moving and Camera Following

Human Model

Human Walk and Idle Animations

Chat

Stats/HP,MP,and EXP bars

Inventory

Map
In progress:

Combat System(Working on Stats)

Equipment System(Working on Armor)

Basic Creature AI(Paused Temporarily)

Fixing a bug that causes other online players be black

UV Mapping of the Avian, Minotaur, and Elf(Working on Avian)

NPCs/Shops

Grasses/Brush
Soon to be started:

Attack,Death,and Swimming Animations for the Human

More realistic Running/Walking Animation for the Human

More distinct and realistic Human texture

Going to other zones

Chat text colors

Remake of the pine trees to lower the poly count further
Screenshots:
Loading Screen(might be changed to add a bit more color)

Main Menu/Login Screen