I'm restarting this thread since the other one is months old.
Deathquest is an MMORPG(Yes, I am trying...) I'm re-writting my code and here is what i've finished so far...
Completed:
Loading Screen
Main Menu
User Interface
Moving and Camera Following
Human Model
Human Walk and Idle Animations
Chat
Stats/HP,MP,and EXP bars
Inventory
Map
In progress:
Combat System(Working on Stats)
Equipment System(Working on Armor)
Basic Creature AI(Paused Temporarily)
Fixing a bug that causes other online players be black
UV Mapping of the Avian, Minotaur, and Elf(Working on Avian)
NPCs/Shops
Grasses/Brush
Soon to be started:
Attack,Death,and Swimming Animations for the Human
More realistic Running/Walking Animation for the Human
More distinct and realistic Human texture
Going to other zones
Chat text colors
Remake of the pine trees to lower the poly count further
Screenshots:
Loading Screen(might be changed to add a bit more color)
Main Menu/Login Screen