Download Sparky's Collision Dll and plug it into your DBP Plugins User folder. Once you have that installed experiment around with the commands to get a feel for them. The Dll allows you to retrieve the angle, position and bounce direction of the normal being collided with. Using this nfo, you can appropriately rotate your character to the angle of the normal below you.
The dll is somewhere in the Program Announcements board, just do a search for Collision and youll get it (something like "DBP Collision Dll" I believe. (He's got a second version out as well but I've not used it yet, though people say its faster/more accurate/all around better, I think the second version is stickied on the Program Announcements board.)
- RUC'