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The 20 Line Challenge / DBP - Airborne Defense - 3D Action Clickfest!

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IBOL
Retired Moderator
20
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Joined: 30th Mar 2004
Location: @IBOL17
Posted: 15th May 2006 06:16 Edited at: 16th May 2006 17:43
back from a hiatus of insanity,
IBOL returns to the 20-line challenge.

this 3d shooter features innovative action, progressively harder levels,
timer-based movement, and even saves your high scores!
no media, the program does it all in just 18 lines.

screenshot:



Code as 20-Liner:


and here's the code all spread out so you can look at it:


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NeX the Fairly Fast Ferret
19
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Joined: 10th Apr 2005
Location: The Fifth Plane of Oblivion
Posted: 15th May 2006 20:31
Totally 1337!

<OMG></OMG>
NeX, you cant be serious - CattleRustler.
Steve Fash
21
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Joined: 31st Dec 2002
Location: Doncaster, UK
Posted: 15th May 2006 21:26
Excellent that mate
Steve

For game/demo music for YOUR PC productions visit:-www.futuredevelopments.org.uk
IBOL
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Posted: 18th May 2006 10:03
i was seriously hoping for a lot more comments on this.
sometimes i just get into programming moods,
and like to pump out 20-liners, because
you can make an entire game within a 48-hour period,
lemme know,
bob

sneaky smith12
18
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Joined: 30th Apr 2006
Location: Like id tell you, oh wait i just did
Posted: 19th May 2006 06:25
Great Job.

Some things you could do would be:
Zoom
Ability to change rotation
and Randomize enemy movement

You really ought to make more this was really great
My highscore 1345

If at first you dont succeed, LOWER YOUR STANDARDS.
Benjamin
21
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Joined: 24th Nov 2002
Location: France
Posted: 19th May 2006 13:32
It's a good idea for a game, although I'm not very good at it because my mouse needs a serious clean because it's sticking. It's not the fact that I'm crap at it.

Tempest - P2P UDP Multiplayer Plugin (DBP/DBCe) - 71%
Download the free version
flashing snall
19
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Joined: 8th Oct 2005
Location: Boston
Posted: 19th May 2006 22:56
nice dude

dont assume cause ull make an ass out of you and me!
Hippie Dude
19
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Joined: 6th Feb 2005
Location: California, United States
Posted: 20th May 2006 20:18
this is the best 20-liner so far!

Mysteries Surround You
3Nigma
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Location: RoManiA
Posted: 22nd May 2006 17:42
That is really nice dude..the best part is that there is NO media!

Knowledge belongs to the world...but not this time
smallg
Valued Member
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Location: steam
Posted: 22nd May 2006 19:16
the crosshair seems alittle off center, and some enemies just go straight through the ground (i know this is because the box has already gone but it just seems wrong) it's an amazing one-time game though.

life's one big game
spec= 2.6ghz, 1gb ram, 512mb gpu, directx 9.0c, dbpro and classic
zenassem
21
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Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 23rd May 2006 05:29
I'll admit that I wasn't too good at this game (I'll blame it on the fact that I was using a touchpad), but I was still impressed. It's a fun game to play. It sorta reminded me of my days playing defender for the Atari 2600.

I began to get a slightly sick feeling from the constant rotation.

Thanks for giving the expanded source code. I'm sure I will learn a few things from your game.

~zenassem
Chily Dog
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Joined: 6th Nov 2004
Location: U.S.A.
Posted: 24th May 2006 09:45
Very nice. The fact you did it all without media and crammed it into 20 lines is the most impressive thing in my book. I bet this will show up in the next newsletter.
IBOL
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Posted: 25th May 2006 00:20 Edited at: 25th May 2006 00:21
i am doing some research for a new 20-liner i'm working on.
it would involve downloading a text file for the game.
media is allowed, up to 200k , and it probably would be max 25k
am am trying to attach a plain text file here. it's just the source to this game.

OK, that works.
now, would you be willing to download a small file for a 20-liner?
thanks, bob

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Uncle Sam
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Location: West Coast, USA
Posted: 25th May 2006 21:17
Wow! So neat!

I got 2170.

Uncle Sam
Nvidia Geforce 7600 GS 256MB PCIEx, 2.66 GHZ Pentium 4 proccessor, 768MB RAM
Need particles? Click here!
Dodic
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Location: SNM (Serbia&amp;Montenegro)
Posted: 26th May 2006 00:22
Outstanding job.

Sig. pics are only increasing the loading time of the threads, so why have them...
IBOL
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Posted: 26th May 2006 19:41
wow, uncle sam, that's a really high score!

thanks all, glad you like it.
i have been inspired lately and i am working on
3 more 20-liners
all different, all better than this one...
stay tuned...
bob

IBOL
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Posted: 1st Jun 2006 22:14
they didn't even mention the 20 line challenge in the newsletter this month.
i thought i was a sure winner.
wonder why...?

StevieC
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Posted: 6th Jun 2006 12:51
I like it.

It's fun.

The only thing I didn't like was the speed of the rotation - the fact it was rotating was nice, but maybe not so fast? And, at times, I would click on one of those little buggers and it wouldn't actually shoot!

That, or my eye sight is really off today...

Steve

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