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Newcomers DBPro Corner / animated model unwrap help needed badly

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sox
18
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Joined: 15th May 2006
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Posted: 15th May 2006 14:20
i am using 3ds max 7 and have no problem uv mapping a static model but here is my problem, i have an animated model which uses multiple textures, darkbasic needs all these to be baked to one texture, but the only way to do this in max is to attach all the model parts together which then removes the animation keyframes so how do i unwrap an animated model into 1 texture,, i am totally stuck, thanks
Pincho Paxton
21
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Joined: 8th Dec 2002
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Posted: 15th May 2006 22:06
In db you will probably be able to texture the model in a loop, so the animation will work, so you just make the first uv map, and that's all.

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