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2D All the way! / How do you do auto-targeting for moving objects?

Author
Message
Xander
21
Years of Service
User Offline
Joined: 3rd Mar 2003
Location: In college...yeah!
Posted: 26th Mar 2003 17:53
I want my ship to auto target a ship and predict where it will be when the ammo will hit it taking into consideration ammo speed, shipspeed, and shipangle. I have seen it in multiple games and have come up with a rudimentary method using Calculus, but want to know if anyone knows how to do it easily.

Thanks
Xander
Bolt of Bolt Software Productions

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