Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
Ashy
18
Years of Service
User Offline
Joined: 1st Nov 2005
Location:
Posted: 20th May 2006 15:55
Just wondering, has anyone released a shader pack for sale... because i've been searching over the forum for info about shaders to better my understanding of them and it occured to me alot of people have problems with them and everyone keeps asking "where can i get some dbpro compatible shaders" or something along those lines... so maybe tgc could capitalize on this and release a shader pack for sale? I'd buy it, but then again there is very few things i haven't bought online.. some i even use lol
Morcilla
21
Years of Service
User Offline
Joined: 1st Dec 2002
Location: Spain
Posted: 20th May 2006 17:52
I've heard this before and I think that, legally, the shaders should be totally new if they are going to be sold.

Our best chance is that TGC or somebody else collect the pack of the existing shaders for the rest of the community, just as a free contribution or something like that.
Lukas W
20
Years of Service
User Offline
Joined: 5th Sep 2003
Location: Sweden
Posted: 20th May 2006 18:13 Edited at: 20th May 2006 18:17
hey,

yesterday i was searching for a normal map / relief map shader, and i made a list of all the shaders i found on the way. (they are all dbp comatible).

here is the list (i don't think these are all the shaders you find in the ultimate shaders thread 2, but these are the one i found until i found what i was lookgin for)

so pretend this is a "shaderpack" then.

http://mysite.wanadoo-members.co.uk/wisemonkeys/darkbasic/Hologram11.zip


http://homepages.nildram.co.uk/~moonrise/matt/PhongHolo10.zip


http://homepages.nildram.co.uk/~moonrise/matt/Grass10.zip


http://mysite.wanadoo-members.co.uk/wisemonkeys/darkbasic/Metal11.zip


http://mysite.wanadoo-members.co.uk/wisemonkeys/darkbasic/NormalMap21.zip

http://homepages.nildram.co.uk/~moonrise/matt/Parallax20.zip


http://www.ppcdesigns.com/public/ShaderPack1.zip


http://mysite.wanadoo-members.co.uk/wisemonkeys/darkbasic/NormalMap20.zip
http://homepages.nildram.co.uk/~moonrise/matt/NormalMap22.zip

HDR - OFFSET - http://forum.thegamecreators.com/xt/xt_apollo_download.php?i=516532


http://homepages.nildram.co.uk/~moonrise/matt/Thermal10.zip
http://homepages.nildram.co.uk/~moonrise/matt/Thermal11.zip

cubemap - http://forum.thegamecreators.com/xt/xt_apollo_download.php?i=520821
http://forum.thegamecreators.com/xt/xt_apollo_download.php?i=521167

ps1.4 bumpmap - http://forum.thegamecreators.com/xt/xt_apollo_download.php?i=538401
bumpmap fix - http://forum.thegamecreators.com/xt/xt_apollo_download.php?i=544626

this: http://forum.thegamecreators.com/xt/xt_apollo_download.php?i=554668
requireS: http://homepages.nildram.co.uk/~moonrise/matt/NormalCube.zip
looks like:

[href]http://users.cjb.net/evo-stuff/pixel lighting.zip [/href]

somehtine else (bumpmap) http://forum.thegamecreators.com/xt/xt_apollo_download.php?i=555245

i got to page 3, so if anyone else want to finish the list go ahead, i dont think i will.. it's a pain finding what you're looking for.

my forum - now partly finished
Morcilla
21
Years of Service
User Offline
Joined: 1st Dec 2002
Location: Spain
Posted: 22nd May 2006 14:04
Lukas W, good job. Half of the work done!
It isn't so hard after all, is it? And I bet you learnt things during the way
trogdor
21
Years of Service
User Offline
Joined: 15th Apr 2003
Location: Portsmouth, VA, USA
Posted: 4th Jun 2006 07:58
I found plenty of good shaders at http://www.vector3r.com/Shaders

I wish there was a drop box for people to submit their shaders. It would be awesome to go to one place look at sample thumbnail and download the shader you want, and maybe rate the shader.

Its hard to find shaders when you have to weed through pages of comments.
trogdor
21
Years of Service
User Offline
Joined: 15th Apr 2003
Location: Portsmouth, VA, USA
Posted: 4th Jun 2006 08:01
I almost forgot, Thanks Lukas W
Uncle Sam
18
Years of Service
User Offline
Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 4th Jun 2006 08:05
http://forum.thegamecreators.com/?m=forum_view&t=79849&b=8



Uncle Sam
Nvidia Geforce 7600 GS 256MB PCIEx, 2.66 GHZ Pentium 4 proccessor, 768MB RAM
Need particles? Click here!

Login to post a reply

Server time is: 2024-04-23 17:52:53
Your offset time is: 2024-04-23 17:52:53