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Work in Progress / Insane Combat

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Briere
19
Years of Service
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Joined: 28th Feb 2005
Location: Amherst New York, United States
Posted: 21st May 2006 05:27 Edited at: 21st May 2006 05:30
Hey, I decided I wouldnt do this, but I just can't help it anymore!
Here is some info on a game I am making called "Insane Combat" using the Dark Game SDK.

The game is going to be an online game. You can play on a LAN or play on the internet on servers run by players. No MMOG here, thats impossible for one person! TDM style of play with timed games. I am however going to attempt to make an online database of player scores.

Here are two screen shots of the game so far:





At the time of posting I have 1720 lines of code completed and working.

You can walk/run, change weapons, change classes (your job/character), shoot a gun, and reload.

Right now I am trying to complete the main part of the main game menu, and ray tracing bullet system, which I cant seem to get any help with on the DGDK boards.

5/14/06- 1720 lines into my 3D game engine! Player Movement and File System completed. Working on weapon inventory and player classes.
Oddmind
20
Years of Service
User Offline
Joined: 20th Jun 2004
Location: Atlanta, Georgia
Posted: 21st May 2006 06:46
looking nice so far! post some vids or a demo since its so far along already cant wait to play it.

formerly KrazyJimmy

I'm the lizard king, I can do anything.
Briere
19
Years of Service
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Joined: 28th Feb 2005
Location: Amherst New York, United States
Posted: 21st May 2006 17:48
Ive been trying to post a video but it isnt working

5/14/06- 1720 lines into my 3D game engine! Player Movement and File System completed. Working on weapon inventory and player classes.
Chris Franklin
19
Years of Service
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Joined: 2nd Aug 2005
Location: UK
Posted: 21st May 2006 17:55
Wow looks nice

Theme park simulator wip boards
Natflash Games
18
Years of Service
User Offline
Joined: 7th Feb 2006
Location:
Posted: 30th May 2006 02:07
Well done, this is looking pretty good.
BTW what level editor are you using? Because your level would look great with a little lightmapping.

Visit http://www.natsam.co.uk to find out about my games.
[href][/href]
Briere
19
Years of Service
User Offline
Joined: 28th Feb 2005
Location: Amherst New York, United States
Posted: 12th Jun 2006 21:42 Edited at: 12th Jun 2006 21:43
I am using Deled 3D lite 3d modeling software.
Right now I cant get any help with the ray tracing stuff, no one seems to know in the DGSDK forums

5/14/06- 1720 lines into my 3D game engine! Player Movement and File System completed. Working on weapon inventory and player classes.

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