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FPSC Classic Product Chat / Stand Alone EXE's With No External Media?

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The Lone Programmer
21
Years of Service
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Joined: 29th Jan 2003
Location: California, USA
Posted: 21st May 2006 20:05
Is it possible to build the game and have no external media? With DBPro I am able to choose whether I want to include all media into the EXE, but I am not sure if that is possible with FPSC.

Any idea's?



Thanks,
The Lone Programmer

"Is The Juice Worth The Squeeze"
-The Girl Next Door
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 21st May 2006 20:26
FPSC does not have that option.

As for "can it be done?", this is my understanding.

FPSC games get a portion of their data from compressed files. These files must be in the open, so to speak, in order for the engine to interact with them. Compressing or including them into another file will not work.

Crazy Grandpa
Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 21st May 2006 20:55
Het FPSPack.

Your signature has been erased by a mod because it was too beatifull to look at...
ReNZor
18
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Joined: 24th Jan 2006
Location: (BE)
Posted: 21st May 2006 21:32
FPSPack will put all files into 1 exe.. but remember..

FPSPack is NOT secure.. It is very easy to grab all files of your game from the fpspack
Duke Blue Devils
18
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Joined: 11th Mar 2006
Location:
Posted: 21st May 2006 21:43
@Renzor
Really??? Not according to RastaMan.


Visit the official Chicago Rush website
http://chicagorush.servegame.com/index.php
ReNZor
18
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Joined: 24th Jan 2006
Location: (BE)
Posted: 21st May 2006 22:37
lol its not safe i tell you.. give me a project packed with fpsc pack and ill grab the files and post them
its easy
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 21st May 2006 22:38
Yes...

its just a Zip packed up as...WHOOPS! i said too much.

Your signature has been erased by a mod because it was too beatifull to look at...
ReNZor
18
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Joined: 24th Jan 2006
Location: (BE)
Posted: 21st May 2006 22:40 Edited at: 21st May 2006 22:41
the zip is password protected tho... but there is another way to grab all files... no password needed
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 21st May 2006 22:41
I think we said too much for now...

Your signature has been erased by a mod because it was too beatifull to look at...
ReNZor
18
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Joined: 24th Jan 2006
Location: (BE)
Posted: 21st May 2006 22:42
agree
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 21st May 2006 22:45
Enough hints gaven,let them figure it out now!

Your signature has been erased by a mod because it was too beatifull to look at...
FredP
Retired Moderator
18
Years of Service
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Joined: 27th Feb 2006
Location: Indiana
Posted: 22nd May 2006 00:25
If you use FPSPack it makes a single .exe and does do its best to protect your files.As has been previously pointed out if someone wants to steal something badly enough he or she can find a way.
It doesn't matter what software you use.Nothing is theft proof.
As far as I know FPSPack is the best tool for the job at the moment.
If anyone knows of another app please let me know.

FLa
Where you can find my demo:http://www.savefile.com/files/6970524
ReNZor
18
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Joined: 24th Jan 2006
Location: (BE)
Posted: 22nd May 2006 00:50
noobs won't find out how to get the files.
You should use fpspack cos of it's nice launcher designs
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 22nd May 2006 01:06
Yes.It has several options that make it worth using.I only have the demo now but I will probably buy the full version next month.Just giving the player the option to choose what keys he or she wants to use is an excellent idea.

FLa
Where you can find my demo:http://www.savefile.com/files/6970524
Thraxas
Retired Moderator
18
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Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 22nd May 2006 01:28
@ReNZor

Using the search function any noob could get access to games packed with FPSPack as it has been posted many times how to do it...
ReNZor
18
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Joined: 24th Jan 2006
Location: (BE)
Posted: 22nd May 2006 03:22
Thraxas

i was more thinking about ppl who don't use fpsc like someone who receives ur game :/
Thraxas
Retired Moderator
18
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Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 22nd May 2006 03:40
Renzor... I would think, though, that it's mainly people who use FPSC who want to get at your objects/scripts etc...
Talairina
18
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Joined: 9th Jan 2006
Location: United Kingdom
Posted: 22nd May 2006 10:19
Can we quit the hint's towards Piracy please? For a start when you get a game from here most 'designers' include a license in which you agree not to tamper or steal the files within the game. Also you are not meant to discuss piracy here (Yes that's what that is if you agree not to take someting in the first place then do so anyway)

Yes we know FPSPack has some security issues but it at least has some security. I dont believe I know of another App that can do FPSPacks job yet. So please, quit the chat about how to break the security on it.

Tal
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 22nd May 2006 10:42
It's sad you have to include that kind of license.People should not steal files.Period.

FLa
Where you can find my demo:http://www.savefile.com/files/6970524
the_winch
21
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Joined: 1st Feb 2003
Location: Oxford, UK
Posted: 22nd May 2006 19:42 Edited at: 22nd May 2006 19:45
Quote: "I would think, though, that it's mainly people who use FPSC who want to get at your objects/scripts etc..."


And they are the exact same people that know they can take what they want from their windows temp dir where fpspack extracts the game.

Someone who just downloaded your game to play probably doesn't even know what a 3d model or a script is let alone have any use for them.

The only good way I can see to protect media is to modify the fpsc exe so that it can load encrypted media from disk. That's very difficult to do, it's really something tgc will have to do in an update.

The big problem I see with fpspack is that decrypting the game and writing it to the windows temp dir can be a time consuming process. A relativly small game can take 45sec on my computer. A decent sized game is going to take over a minute. With so many other ways a user can distract themselves on a computer the faster you game starts the better.
When you have poor protection and a lot of inconvienced users the secret of how to get the data and make the game start massivly quicker isn't going to stay hidden for long.
If you could use the other options without the packing it would be a better product IMO.

By way of demonstration, he emitted a batlike squeak that was indeed bothersome.
ReNZor
18
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Joined: 24th Jan 2006
Location: (BE)
Posted: 22nd May 2006 19:52
@the_winch

Stop giving hints dude...

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