The deelopment of my current game has hit a roadblock and i am forced to wonder "is DBC choaking on the bones?" My modeler has kindly sets me over 10 seperate rneders each in differnt modes and the best we have gotten is when we load the object and dont animate it it looks fine, when we even dream of animating it and use the loop object comand the result is a animated model yes, but its bet hit with a hammer and smashed into chunks, animated chunks, but still chunks. All this time it has been non box animation and with bones. So im must wonder do i need to get theHymlic of DBC to support bones?