Is anyone interested in a tutorial on how to create entities for fpsc in cinema 4d? If yes, I could post a dummy-proof tutorial with screenshots.
I know that Wehtam_ has written a workflow:
http://forum.thegamecreators.com/?m=forum_view&t=73297&b=24
but he uses two external programs like uv-mapper and milkshape and imports and exports his model several times from one program to the other. It works but even Wehtam_ says:
Quote: "It's a lot of fiddling about i know"
It can be done without external programs (except you must have maxon's bodypaint installed along with cinema 4d). So if you're interested in a standalone cinema 4d solution, drop me a note.
I attached an image (it's actually an in-game screenshots though it looks like the item was pasted afterwards because there are no shadows) of a cinema 4d model I made two years ago and that I prepared in a few minutes for fpsc.