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FPSC Classic Product Chat / Story Zone Issue (not the bug)

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feilong80
18
Years of Service
User Offline
Joined: 26th May 2006
Location:
Posted: 27th May 2006 06:16
Hello,

This isn't regarding the "more than one zone in a level" issue. This is more noobish perhaps.

I am supposed to be able to use a .bmp image for a storyzone, right? There doesn't seem to be a section in the "media" part of the story zone, just sound and video. I put my .bmp in the videobank directory, but nothing happens except lots of weird colors when I test the thing out.

Any help would be appreciated!
-Rob

www.robhowarddesign.com
Jiffy
20
Years of Service
User Offline
Joined: 5th Mar 2004
Location: Hiding in the bushes in your backyard
Posted: 27th May 2006 10:39
Hm...

I personally have no clue--I actually only thought that FPSC accepted .png, .tga and .dds, even for storyzones, but you sound like you know what you're doing.


Evil has a new name. Demo out now!
Benjamin A
19
Years of Service
User Offline
Joined: 31st Oct 2005
Location: The Netherlands
Posted: 27th May 2006 15:18
You can use jpg files also. If you want to get around the storyzone bug and you're using images and sound only, check here: http://forum.thegamecreators.com/?m=forum_view&t=65207&b=23 It's my storyzone replacement script

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
feilong80
18
Years of Service
User Offline
Joined: 26th May 2006
Location:
Posted: 28th May 2006 01:08
@Benjamin:
Great, I'll give those a try. I really appreciate the code.

It suddenly occured to me that perhaps this is a case where the docs are different than what the engine can actually do; it says bitmaps but maybe that was a planned feature, and not something that made it in?

www.robhowarddesign.com

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