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3 Dimensional Chat / beach house WIP

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Dr Manette
18
Years of Service
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Joined: 17th Jan 2006
Location: BioFox Games hq
Posted: 29th May 2006 03:26 Edited at: 29th May 2006 03:27
Here is a basic house I made with Blender, it's not texture and I haven't completely finished the outside (thinking about adding a chimey and or a porch). What do people think about it. Keep in mind this is only my second or third time making something decent in Blender as I have had it only a month.

Bio Fox...four guys, one computer, games like nobody's business.

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greenlig
21
Years of Service
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Joined: 30th Aug 2003
Location: Melbourne
Posted: 29th May 2006 06:32
good to see you making more stuff Dr.

Looks like a clean mesh, but with that much detail, anything else would be a disaster

keep blending!

Blender3D - GIMP - WINXP - DBPro
Dr Manette
18
Years of Service
User Offline
Joined: 17th Jan 2006
Location: BioFox Games hq
Posted: 30th May 2006 00:16
I added chimney to the model! Anyways, I looked at the model in dbc and it had a chunk of the roof missing. Any reason why this would happen? Also, how do you 'set textures' to the objects. I heard someone say that you need to do that inorder for you to see the textures in a game made with dbc or dbpro. It have UV mapped my other object, the penguin, and it came up in dbc as just plain. Help please?
ps. Thanks for the comments greenlig, I'll be making other models after this for a game my group will eventually make after our current project (a resident evil tribute game).

Bio Fox...four guys, one computer, games like nobody's business.

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