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DarkBASIC Professional Discussion / Patch Four Render Problems

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rapscaLLion
23
Years of Service
User Offline
Joined: 29th Aug 2002
Location: Canada
Posted: 29th Mar 2003 01:34 Edited at: 29th Mar 2003 01:35
Ok, a few things I'd like to ask about in patch four.

-Rendering objects (specifically textured plains) is fine, nice an fast, etc. However, if I make a total of 6 objects transparent (so the transparent colour, 255,0,255 isn't showing) the frame rate drops by two thirds. WTF???
-Ghosted objects: Is it just my computer, or does patch four treat ghosted
objects as being a additive? It is not only transparent, but it brightens the colors you can see through it... hard to say but that's not what ghosting is supposed to look like.
-The rendering order has been changed... in patch three when I set an object to have no Z-Depth, the order in which it drew those objects was dictated by the order in which I declared them. Now it seems to be random...

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
the architect
23
Years of Service
User Offline
Joined: 6th Jan 2003
Location: United Kingdom
Posted: 29th Mar 2003 01:43
Use patch 3.1 until P5 then see if that works...

rapscaLLion
23
Years of Service
User Offline
Joined: 29th Aug 2002
Location: Canada
Posted: 29th Mar 2003 02:05
not an option...

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
the architect
23
Years of Service
User Offline
Joined: 6th Jan 2003
Location: United Kingdom
Posted: 29th Mar 2003 02:37
SOrry old chap, just that works for me...for the time being.

rapscaLLion
23
Years of Service
User Offline
Joined: 29th Aug 2002
Location: Canada
Posted: 29th Mar 2003 02:43
I can live with these probs, but I just want the questions answered, no advice is needed

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
the architect
23
Years of Service
User Offline
Joined: 6th Jan 2003
Location: United Kingdom
Posted: 29th Mar 2003 02:46
I found that ghosting in patch four turned my special effects into B movie effects, my gun kept partly disappearing and I lost frame rates which could be because of my effects which required transparency on.

rapscaLLion
23
Years of Service
User Offline
Joined: 29th Aug 2002
Location: Canada
Posted: 29th Mar 2003 02:52
I guess I over-estimated DBS again... I know that isn't fair towards them, because we pressured them into this release, but seriously this is rediculous! It's been out almost half a year and it's too laden with bugs to use :S

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors

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