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FPSC Classic Product Chat / [LOCKED] do you know what? with all these bugs ive decided to make my own game engine and check every bit myself

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Message
xgame masterx
18
Years of Service
User Offline
Joined: 1st Feb 2006
Location: Good old Great Britain
Posted: 31st May 2006 20:07 Edited at: 31st May 2006 20:12
please post anything you would like and anything i should check when done

i will sell it too

FPSC. tut. no good.new pc, no more that 79 entities.
Lucifer
18
Years of Service
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Joined: 26th Dec 2005
Location:
Posted: 31st May 2006 20:08
ok... good for you.... byebye....

Just google pallmanni and get the history of me!

http://whatishl.ytmnd.com/ so friggin funny!
xgame masterx
18
Years of Service
User Offline
Joined: 1st Feb 2006
Location: Good old Great Britain
Posted: 31st May 2006 20:11
bye then lol

oh yeah plus it will be on sale

FPSC. tut. no good.new pc, no more that 79 entities.
ReNZor
18
Years of Service
User Offline
Joined: 24th Jan 2006
Location: (BE)
Posted: 31st May 2006 20:21
Woohoo

Fresh meat!

xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 31st May 2006 20:23 Edited at: 31st May 2006 20:26
I feel better just knowing that you will be checking it yourself. Yes..... much better.


BTW: What does this have to do with FPSC?

Oh yeah, and one more thing.

Quote: "anything i should check when done"


Check yourself into a hospital. You know what kind I mean, right?

Crazy Grandpa
xgame masterx
18
Years of Service
User Offline
Joined: 1st Feb 2006
Location: Good old Great Britain
Posted: 31st May 2006 20:24
lol ill put meat in if u want! lol

FPSC. tut. no good.new pc, no more that 79 entities.
xgame masterx
18
Years of Service
User Offline
Joined: 1st Feb 2006
Location: Good old Great Britain
Posted: 31st May 2006 20:29
lol hahaha
im being serious about this.

it has the bugs in fpsc to do with it sooooo.
im making a new one without any bugs

FPSC. tut. no good.new pc, no more that 79 entities.
Duke Blue Devils
18
Years of Service
User Offline
Joined: 11th Mar 2006
Location:
Posted: 31st May 2006 20:31
You'd better be a damn good programmer.


Visit the official Chicago Rush website
http://chicagorush.servegame.com/index.php
DJ Professor K
18
Years of Service
User Offline
Joined: 19th Dec 2005
Location: Somwhr in front of a brokn kyboard.....
Posted: 31st May 2006 20:49
yeah, keep feeding the troll...

My love is seperated in 2 parts, 1 of them is 3ds Max 7, the other; FPSC.
Cash Curtis II
19
Years of Service
User Offline
Joined: 8th Apr 2005
Location: Corpus Christi Texas
Posted: 31st May 2006 22:06
xgame masterx, what will you be making your game engine with?


Come see the WIP!
Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 31st May 2006 22:09
If its DBP.

Prepare yourself for hell.

ReNZor
18
Years of Service
User Offline
Joined: 24th Jan 2006
Location: (BE)
Posted: 1st Jun 2006 00:21
Too bad that FPSC isn't using the unreal engine its too expensive tho
Jiffy
20
Years of Service
User Offline
Joined: 5th Mar 2004
Location: Hiding in the bushes in your backyard
Posted: 1st Jun 2006 05:16
Oh, I can't wait, "Random person who's only been here 2 months and probably has little to no programming experience in any "serious" language other than DBP, more of which will most likely be needed to create an even remotely viable type of game creation system".

*breaths in after long sentence*

That's better. But seriously, xgame masterx, do you have much knowledge in a programming language? It's possible just in DBP (look at Quikly), but still exceptionally hard. Chances are you'll need a load of custom-made models to pack it in with if you want to sell it, and selling it is still a gamble.

Look--the point is that you should do what you want. After all, I could be wrong; you could be a 42 year old with 15 years programming experience in a huge range of languages. But then again, if you were, you'd have done this post a little better. You'd also know how impossible it is to create an engine (moreover one that was only officially released in November) that doesn't have bugs in it--in fact, FPSC is fairly bug-free when compared to some "other" engines.


Evil has a new name. Demo out now!
BULLSHOCK 2
Retired Moderator
19
Years of Service
User Offline
Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 1st Jun 2006 09:04 Edited at: 1st Jun 2006 09:05
Quote: "it has the bugs in fpsc to do with it sooooo.
im making a new one without any bugs"


that discredits evereything you've just stated.

thats impossible.

Me Self
18
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Joined: 7th Mar 2006
Location:
Posted: 1st Jun 2006 12:21 Edited at: 1st Jun 2006 12:27
OK since your supose to be mr.i know everything about nothing (lol i love that) show us some screen shots etc a game creator cannot be simply 100 line of code and think your going to have a weapon adder/click the thumbnail place it anywhere and it will show up like fpsc it takes years/months . and how are you going to fix those bugs , take some featured's out so you cant ? .
and the most impornant thing is

You need a TEAM or else it will take years or quite ahwile .

Quote: "Originaly posted by : xgame masterx :oh yeah plus it will be on sale
"


Yes we heard on the first post

Also you did not give us alot of information the only information we got was the thread name

"do you know what? with all these bugs ive decided to make my own game engine and check every bit myself "

plus the post was only 1 line so .
Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 1st Jun 2006 13:41
Ladies and gentlemen, step right up to the newbie pinata!

It won't be done, so please let's not waste our time here kicking a dead dog.

Aegrescit medendo

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