This is my first attempt at modelling a humanoid. I think it went ok. the arms are stretched cuz i just bent the mesh into that pose, it made em too thin too!
The texture is just super rough at the moment. Need to do some serious work on the UV map.
Just wanted to see what people thought. He's a wheezy ogre character, I'm gonna hook him up with an ammo drum on his back and have him wielding a retextured grubby minigun....
its something around 500kb 1121 tris (depends how many teeth he's got!!!).
"Guns for show, knives for a pro."