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waffle
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Western USA
Posted: 5th Jun 2006 06:51
Hi. Its been along time since I posted a project on this board.
Here is a project I have been tinkering with for some time.
You can download it from my website
[href]www.archonrpg.com[/href]
Its a 3D version in DBC-Enhanced based on the original Comodore
computer classic. Some parts of it did not translate well,
but its still fun. Actually, my version is more fun because
you can play against the computer or over the internet.
Internet play has not been fully tested, but offline works fine.

Also, it has many other features .... see the docs.
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 5th Jun 2006 09:49
Morcilla
21
Years of Service
User Offline
Joined: 1st Dec 2002
Location: Spain
Posted: 5th Jun 2006 17:12
It works for me.

Always glad to see interesting classic remakes, aah commodore, those were the times
Bob da reaper
18
Years of Service
User Offline
Joined: 25th Mar 2006
Location:
Posted: 5th Jun 2006 20:11
looks ok, i like you other games aswell, you can definately make better games then me

I pwn n00bs - current project "Darkness Falls"
waffle
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Western USA
Posted: 6th Jun 2006 04:47
the Salamander does have an AI problem, and the multiplayer is not working yet. I am working on it. Just rented a PC for the day to test and find the bug. Other than that, seems fine for offline.
While watching others play, I think I need to add a few delays
before combat begins (as a warning) and for when combat is done (to help inform who won). Also add a timer warning to let users know that there is a time limit on turns .... if enabled in the setup options ...

With the new contest opening for old remakes, I may even submit this for the contest. I know others will do much better than me though. Since all my media is ripped instead of truely original.
By ripped, it was provided by the DB dev team on the DBC disk, not ripped from comercial games. There is a difference
waffle
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Western USA
Posted: 13th Jun 2006 06:34
UPDATE:
added Joystick controls
improved AI

multiplayer is still not working
fixed a minor bug in scirmish mode ...

Also added joystick controls to my ballshoot game (BS3)
waffle
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Western USA
Posted: 19th Jun 2006 06:18
i think multiplayer works now.
here is a screen shot of the "Map" screen:
waffle
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Western USA
Posted: 28th Jun 2006 06:37
Ok. Multiplayer has been tested and seems to be fine.
Also, I can't submit this to the compitition.
I started working on it in November. Also,
I want to be able to sell the online version .....
The offline version is free, but that clasifies
my game as Shareware, not Freeware.

But, ok.
It was fun to write, and now I'm off to my next project.
norm
EsteemDE
19
Years of Service
User Offline
Joined: 5th Aug 2005
Location:
Posted: 2nd Jul 2006 06:00 Edited at: 2nd Jul 2006 06:01
I cant open the zip file

I get an "archive invalid or corrupt" error...

Current Project - Dark NET System Framework DLL
Percentage - 14%.......Lines of Code - 9,171
This Info Updated - 6/18/06 12:10pm
waffle
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Western USA
Posted: 10th Jul 2006 08:17
try again

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