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FPSC Classic Models and Media / need help with texturing

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dark heart
18
Years of Service
User Offline
Joined: 13th May 2006
Location: Australia
Posted: 6th Jun 2006 02:23 Edited at: 6th Jun 2006 09:53
[img]C:3dsmax7meshestank.bmp[/img] that is my veiw in 3d max 7.
see that texture there? it doesn't show up with my mesh when i export it. when i export the mesh it will tell me it is going to save the mapping cowardinence. but i can't find them, i'm guessing that they go to a certain directory but wich one?

-edit-

p.s, how do i take screen shots in fpsc?
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 6th Jun 2006 18:34
If you are running a test game you can press the PrintScreen button to take a picture.Then you can end the test game,open up your paint program,paste the pic into it and save it as a .jpg image.
If you are running a built game you can press F12 to take screenshots and you can take as many as you like.They will be in The Game Creators\FPS Creator\Mygames\whatever the name of your game is folder in .bmp format.You would need to change the pics to .jpg before you posted them.

FLa
Where you can find my demo:http://www.savefile.com/files/6970524
code master
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Illinois
Posted: 6th Jun 2006 18:41
@I Has Returned

Congradulations on the Mod-dom

Weapon Creator for sale soon!
Weapon Creator
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 6th Jun 2006 18:56
Thanks,Code Master.

FLa
Where you can find my demo:http://www.savefile.com/files/6970524
dark heart
18
Years of Service
User Offline
Joined: 13th May 2006
Location: Australia
Posted: 7th Jun 2006 10:23 Edited at: 7th Jun 2006 10:27
aaaaaah i get it now, that's why my pictures don't go. thanks.

oh, hang on my avatar still won't show, did i do this right?

C:\Simon's Stuff\avatar.jpg

or is it too big? 95x97 is that the right size?

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