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3 Dimensional Chat / Truespace

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Black Shadow
20
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Joined: 14th Oct 2004
Location:
Posted: 6th Jun 2006 04:22
I have the free version of truespace and would like to use it for dbp. Sadly truespace only exports its animation in its native file format so I can't export it to a format for dbp. Is there a way to convert this file or do anything so I can use truespace's animated models in dbp?
Black Shadow
20
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Joined: 14th Oct 2004
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Posted: 8th Jun 2006 00:55
Alright looks like nobodly knows. Does anyone know of a freeware animation program for dbp?
MikeS
Retired Moderator
21
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Joined: 2nd Dec 2002
Location: United States
Posted: 8th Jun 2006 00:57
What version of truespace are you using? 3.2?

If nothing, download gamespace light and it'll export animation as .x. It's only limits are 650 polygons per model. Just don't triangle it, and that gives you 1300 polygons to work with, more than enough.



A book? I hate book. Book is stupid.
(Formerly Yellow)
JimB
22
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Joined: 21st Sep 2002
Location: UK
Posted: 8th Jun 2006 01:15
Heres another tip for GS Light,if you make your model as seperate parts each part can then have up to 650 polys each.Then save each part seperately then use any program that has a merge option and load them in and save as what you like.
Black Shadow
20
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Joined: 14th Oct 2004
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Posted: 8th Jun 2006 02:37 Edited at: 8th Jun 2006 02:59
I am in the process of downloading it right now. I am not that familiar with 3d modeling, what do you mean by don't triangle it? And how many polycounts would be in an average human model? I can't save the seperate parts because I don't have a seperate animation program. I also herd there was a watermark, Where is it/how bad is it/what does it look like?

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