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FPSC Classic Models and Media / I will convert 3DS to FPSC ready files for free

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KIWIDOGGIE
18
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Joined: 23rd Apr 2006
Location: Lost in BF2
Posted: 9th Jun 2006 15:46
Like the title all you need is the 3ds file and the 1 texture file and i will make it fpsc ready.
jordmans
19
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Joined: 30th Sep 2005
Location: netherlands
Posted: 10th Jun 2006 01:36
lol...

Jiffy
20
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Location: Hiding in the bushes in your backyard
Posted: 10th Jun 2006 01:42
As Jordman's post obviously referred to, there's a .3DS to .X converter freely available on these boards (the sticky "3DS to X converter" may hint to it), which would be simpler. Also, why would you need the texture file? FPSC can't read textures directly off of models, they have to be seperate.


Evil has a new name. Demo out now!
KIWIDOGGIE
18
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Joined: 23rd Apr 2006
Location: Lost in BF2
Posted: 10th Jun 2006 03:04
I would need the bmp or jpg or and file so i can export it to .x
Me Self
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Posted: 10th Jun 2006 03:27 Edited at: 10th Jun 2006 03:31
zzz , does it when you select "Save As" then right the title name "title.x" then when u open the .dds if theres a save as button or what ever installed thin g you need to make it work , save the file name as .x im using paint as in example .

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Me Self
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Posted: 10th Jun 2006 03:28 Edited at: 10th Jun 2006 03:29
THen .... when i add the extesion .X at the end this is what happens
Edit : Sorry its a little blury but im sure you can make it out .

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KIWIDOGGIE
18
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Joined: 23rd Apr 2006
Location: Lost in BF2
Posted: 10th Jun 2006 15:20
that isant really converting it is just renameing the file. I have a true .x converter bulit in to 3ds max. If you need me to convert it send it through my e-mail at nivlaman32@allenthinks.com
Bloodeath 6 6 6
19
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 11th Jun 2006 11:13
thanks for offering i may send you the .3ds and the texture if i get too lazy
so expect models in the future, not now tho its 1:12A.M. and im all flustered *stupid women!* lol

http://ninjasoftforum.proboards107.com
Exotic Matter
18
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Joined: 8th Jun 2006
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Posted: 15th Jun 2006 04:42
Hi There when you convert the models.
Do you animate them as well.

T.I.A
KIWIDOGGIE
18
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Location: Lost in BF2
Posted: 15th Jun 2006 13:40
No i wont animate the models for you but if they have animation already in the 3ds file or max file it will be in fpsc.


Thanks for asking.
Zaibatsu
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Joined: 1st May 2006
Location: Lost in Thought
Posted: 16th Jun 2006 06:41
someone posted this a longs time ago, it's a luger pistol. couls you make it fpsc ready, not just a .x file?

In all likelyhood, people dream of cheese twice in a life time!

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Maeko
18
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Joined: 28th Jan 2006
Location: Your Mother
Posted: 16th Jun 2006 06:44
ROFL. He won't make it ready, he will just use the 3DS to X converter.

Give a man some bullets, and he'll want a gun. Give a man a gun and he'll be giving away the bullets!!
Zaibatsu
18
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Location: Lost in Thought
Posted: 16th Jun 2006 06:55
well thats no fun, the MakeEntitiesFromXFiles wont work on my computer...

In all likelyhood, people dream of cheese twice in a life time!
FredP
Retired Moderator
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Joined: 27th Feb 2006
Location: Indiana
Posted: 16th Jun 2006 09:54
Here's the Luger.It is an FPSC ready weapon now.

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KIWIDOGGIE
18
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Joined: 23rd Apr 2006
Location: Lost in BF2
Posted: 16th Jun 2006 13:36
Yeah ill make it fpsc ready

If you need me to do something just ask and ill say weather i can do it or not.
KIWIDOGGIE
18
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Location: Lost in BF2
Posted: 16th Jun 2006 13:43
never mind it looks lik yove already did it.
zuhair96
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Joined: 29th Jul 2006
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Posted: 31st Jul 2006 20:21
i got a 3ds car and its texture, can you make it ready for fpsc game??? the files are attached...

and thank you

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