Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / Free Animated Industrial Pedestal Fan, FPSC Ready!

Author
Message
Lightning Bolt Studios
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 5th Jan 2006
Location: Otisville, MI
Posted: 11th Jun 2006 23:39 Edited at: 26th Nov 2006 09:33
I just wiped this up today, it’s a large industrial style pedestal fan animated with sound, it’s free for commercial or non commercial use enjoy!


You can download it here

http://www.lightningboltstudios.com

Bloodeath 6 6 6
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 11th Jun 2006 23:43
i like it besides the black, you should make it like a messed up grundgy yellow, but it still looks nice

http://ninjasoftforum.proboards107.com
Candle_
18
Years of Service
User Offline
Joined: 29th May 2006
Location: kindergarten
Posted: 11th Jun 2006 23:45
Thank you looks great.

Lightning Bolt Studios
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 5th Jan 2006
Location: Otisville, MI
Posted: 11th Jun 2006 23:50
Bloodeath, I thought about that but I was in a hurry, maybe later I'll edit the image map, you can edit the image map also if you don't like the color, the part of the map were the black color is change it to the color you want, its that easy.

and Thanks for the comments guy's (GBC and Bloodeath)

Good...Bad...but I'm the guy with the GUN!
Support your local Riker 9 Chapter
MK83
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 10th Jun 2006
Location: Greeneville, TN
Posted: 12th Jun 2006 03:00
Cool, thanks I can use it.

bombs away
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 12th Jun 2006 03:14
Thanks again,Chupa.More great work.

Lightning Bolt Studios
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 5th Jan 2006
Location: Otisville, MI
Posted: 12th Jun 2006 04:02 Edited at: 12th Jun 2006 04:02
Thanks MK83 & FredP!

Good...Bad...but I'm the guy with the GUN!
Support your local Riker 9 Chapter
SpyDaniel
18
Years of Service
User Offline
Joined: 4th Feb 2006
Location: United Kingdom
Posted: 12th Jun 2006 04:09
You do some good work Chupa cabra. I have a question about animated entities. I have a door, but it is plain white in game, I have taken all the effects out of the fpe and turned off shader effects. It has 15 frames too. Any ideas why it would show up white?


Lightning Bolt Studios
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 5th Jan 2006
Location: Otisville, MI
Posted: 12th Jun 2006 04:25 Edited at: 12th Jun 2006 04:33
Higgins @ No UV cords, or wrong texture path in your fpe file,
I always use .tga image file format 1024 x 1024 for my final uv map.
When I'm creating the texture map for a model I make it into .jpg file format first to use it in Max to uv map my model, after I'm finish making the model and animating it in max, I convert the .jpg texture map to a .tga and create or used a .fpe file from a simular model and just tweek the settings, if your door only has 15 frames on animation it still needs to be 25fps also. Make sure you delete the .dbo and .bin file everytime you try somthing new also.I hope this helps,

Good...Bad...but I'm the guy with the GUN!
Support your local Riker 9 Chapter
SpyDaniel
18
Years of Service
User Offline
Joined: 4th Feb 2006
Location: United Kingdom
Posted: 12th Jun 2006 05:05
Thanks Chupa cabra, got it working.


KeithC
Senior Moderator
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 12th Jun 2006 05:09
Yet more great work from you, Martin. Good work.

-Keith


Darth Valtar
18
Years of Service
User Offline
Joined: 22nd May 2006
Location:
Posted: 12th Jun 2006 19:20
So what do you use to animate your models Chupa?
Lightning Bolt Studios
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 5th Jan 2006
Location: Otisville, MI
Posted: 13th Jun 2006 00:50
Your welcome Higgins

Thanks Keith

I use Max to build and animate my models Darth Valtar

Good...Bad...but I'm the guy with the GUN!
Support your local Riker 9 Chapter
AsPiEs
18
Years of Service
User Offline
Joined: 7th Jun 2006
Location: CURITIBA - BRAZIL
Posted: 13th Jun 2006 16:54
Cool ! very nice !
Great gorrilians forum
18
Years of Service
User Offline
Joined: 15th Jun 2006
Location:
Posted: 15th Jun 2006 21:32
yeah ive needed this for a while now you rock what would be neet is to make the fan blade dynamic and have it spin
Great gorrilians forum
18
Years of Service
User Offline
Joined: 15th Jun 2006
Location:
Posted: 15th Jun 2006 21:34
ps. I love ozark games keep it up

Login to post a reply

Server time is: 2024-11-27 18:28:26
Your offset time is: 2024-11-27 18:28:26