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FPSC Classic Models and Media / Free Roads part 2

Author
Message
Sinistar
20
Years of Service
User Offline
Joined: 23rd Jul 2004
Location:
Posted: 15th Jun 2006 01:46
Here are some even better free roads. This includes 4 segments: 3 road pieces (dotted yellow line, plain pavement, crosswalk) and 1 large raised sidewalk. You can make more versitile roads and parking lots with these.



click on my website below to download under "FPSC Addons"
Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 15th Jun 2006 01:49
thank you

In all likelyhood, people dream of cheese twice in a life time!
Maeko
18
Years of Service
User Offline
Joined: 28th Jan 2006
Location: Your Mother
Posted: 15th Jun 2006 01:56
Yay! Sinistar is back from the dead!

Give a man some bullets, and he'll want a gun. Give a man a gun and he'll be giving away the bullets!!
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 15th Jun 2006 03:36
Thanks once again,Sinistar.

Lightning Bolt Studios
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 5th Jan 2006
Location: Otisville, MI
Posted: 15th Jun 2006 04:02
Nice work Sinistar! Thanks!

Good...Bad...but I'm the guy with the GUN!
Support your local Riker 9 Chapter
Great gorrilians forum
18
Years of Service
User Offline
Joined: 15th Jun 2006
Location:
Posted: 15th Jun 2006 21:08
i got your first road pack and loved it but cant get the 2cd to work no matter what i do do please if possible send detailed intructions pleas
Great gorrilians forum
18
Years of Service
User Offline
Joined: 15th Jun 2006
Location:
Posted: 16th Jun 2006 21:17
i got the first to work but i had to put it through the entity maker and make it an entity. was it supposed to be a segement because it was giving me some trouble so i made it an entity. and i cant do antything with the second pack but i would love to use it. please help
Sinistar
20
Years of Service
User Offline
Joined: 23rd Jul 2004
Location:
Posted: 10th Jul 2006 09:50
The roads should be segments already. You can't load objects in MFPS as segments (though I may change this); they're always entities.

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