Hi,
I have a huge list of questions, so if you can answer, please help me:
1)a) How texture a cube in 3ds max (I'm noob in 3dsmax) ?
b) How extract/export this texture ?
2)a) After exported texture, and my object .x, where I put it in FPSC (entitybank, or other)?
b) I have seen the tutorial video about EntityMaker , but when the application ask me to a Texture Name , how I know what I have to write (exemple : cube.tga or cube.dds or c:\program files\FPScreator\files\texture\cube.idon'tknow ect... ?)
I'm so sorry for those stupid questions, but I've made an object and I don't know how to incorporate it in my game
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Very thanks you to those you help me !!
PS : I have 3ds max 8