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FPSC Classic Models and Media / I need a big list of information (about texture, 3ds max, entity maker...)

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Anthrax
18
Years of Service
User Offline
Joined: 8th Jun 2006
Location: French Black Hole
Posted: 15th Jun 2006 21:11
Hi,

I have a huge list of questions, so if you can answer, please help me:

1)a) How texture a cube in 3ds max (I'm noob in 3dsmax) ?
b) How extract/export this texture ?

2)a) After exported texture, and my object .x, where I put it in FPSC (entitybank, or other)?
b) I have seen the tutorial video about EntityMaker , but when the application ask me to a Texture Name , how I know what I have to write (exemple : cube.tga or cube.dds or c:\program files\FPScreator\files\texture\cube.idon'tknow ect... ?)

I'm so sorry for those stupid questions, but I've made an object and I don't know how to incorporate it in my game .

Very thanks you to those you help me !!

PS : I have 3ds max 8

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