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FPSC Classic Product Chat / Error 7007 - Object already exists at line 18225

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social guy
18
Years of Service
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Joined: 15th Jun 2006
Location:
Posted: 15th Jun 2006 21:16
What does this mean? How do i fix it? can i fix it at all?
Rick123
19
Years of Service
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Joined: 26th May 2005
Location:
Posted: 15th Jun 2006 22:33
Can you be a little more specific? What do you do to make it happen?
social guy
18
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Joined: 15th Jun 2006
Location:
Posted: 16th Jun 2006 04:42
When i test level it goes through almost everything and then when it is loading the entities for the final time it will stop on one thing and pop the Error 7007 thing.
super gamer 555
18
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Joined: 9th Jun 2006
Location:
Posted: 16th Jun 2006 05:56
i have the same problem and i think it is because you put two of the same entity in the same square causing the program to think it is creating something twice

down with jocks, up with nerds!
Les Horribres
19
Years of Service
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 16th Jun 2006 06:12
no, no, no, no, no. Super Gamer, no.

I personally believe that you have too many entitys. And/Or the file got corrupted.

Only other thing that I will half agree with is the possiblility that renaming the entity will possibly fix this error.

My Government sucks, join the rebellion!
One can only know so much, only comprehend the world to a point. After that we exist as impressionable beings. Doing nothing, being nothing, forever nothing.
BULLSHOCK 2
Retired Moderator
19
Years of Service
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Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 16th Jun 2006 06:16
the file has to be open to build, and if its open, its loaded...

your talking about the fpm right?


http://www.seqoiagames.com/seqoiacorp/
social guy
18
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Joined: 15th Jun 2006
Location:
Posted: 16th Jun 2006 06:53
if fpm is the demo version that u can get online then yeah.
social guy
18
Years of Service
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Joined: 15th Jun 2006
Location:
Posted: 16th Jun 2006 07:19
It happens when that little thing at the side when trying to start testing says [306] if that helps any.
dark heart
18
Years of Service
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Joined: 13th May 2006
Location: Australia
Posted: 16th Jun 2006 11:31
yay! i know what's wrong! go to the fpe or what ever it is for the scripting, go to it and it seems that ether the path to the mesh is wrong, or you have typed it in wrong, so what i suggest you do is copy the text in the text thing on the window where your mesh is, and copy that in to replace what was formely in next to the mesh line, and there are 2 more things u must do though, the text only has to start from mesh bank, example, mesh bank/user/what ever i was you wanted.x
and that's the other thing, remember to go to rename the mesh but don't rename it, copy the text in it and put it next to- user/-
or where ever you put it in, and that's it.

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