Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

2D All the way! / Changing the mouse pointer

Author
Message
Tippex
19
Years of Service
User Offline
Joined: 17th Mar 2003
Location:
Posted: 31st Mar 2003 23:11 Edited at: 31st Mar 2003 23:13
I'd like a method of changing the mouse pointer during a darkbasic pro program without a major slow down. I've tried:
sprite 4,mousex(),mousey(),4
planning then to hide the original mouse. The problem is that the mouse sprite hopelessly can't keep up with the original mouse pointer.
Any ideas?

andrew11
19
Years of Service
User Offline
Joined: 23rd Feb 2003
Location: United States
Posted: 1st Apr 2003 04:33
If your going to do that, you should use "Hide Mouse" first.

Or you could just use "CHANGE MOUSE Cursor Number" in DBPro. It's in the help files.

"All programmers are playwrights and all computers are lousy actors." -Anon.

<--- Ouch, my head!
Tippex
19
Years of Service
User Offline
Joined: 17th Mar 2003
Location:
Posted: 1st Apr 2003 23:18
Great answer!! (Thanks)

Login to post a reply

Server time is: 2023-01-27 00:48:05
Your offset time is: 2023-01-27 00:48:05