Enough is enough, i'm in download technical support hell!
I've been thinking about my impending crisis of having to pay for a better web host just to overcome the bandwidth issues I get when I launch my games, and to get the features onto the site I would like to have.
One possible solution is to move away from the unique Banshee divorceware license (if you really like the game send the women flowers from us) partly because i'm single at the mo anyway and partly because Nik's leggier half hasn't had any flowers yet... x-d
I was thinking about writting slightly higher quality more in-depth games than we currently release under a traditional shareware license: Download the game and sell expanded features. However I suspect all this will actually do is create less downloads of the 'demo' and result in just half a dozen sales.
Before too many suggestions come in, i've been to over 100 free web hosts so far and not a single host supports the features Banshee needs, let alone wants.
NEEDS
100mb-250mb web space (projected use this year)
High intermittant bandwidth (on game launch) although regular use is just a trickle.
Remote linking to files.
Downloadable .zip and .exe files.
Segmented downloads (for download accelerators and resuming tools - we have this now but it cuts out during high bandwidth use when it is needed the most!)
WANTS
NO ADVERTS! Under any circumstances. We've never had them, we're never going to.
Pearl and/or Php support for half decent forums.
To get that I have to pay, and as other threads have described of late i'm not exactly strait from the set of Dallas so the games are just going to have to pay for themselves in some form, so i'm starting by looking at shareware and hopefully not having to go any higher than that.
So I was wondering if anyone here has any actuall experience of shareware and could offer some guidance on the subject. Where to advertise the games, how much to charge, and most importantly of all, hits v's sales ratio.
Pneumatic Dryll, Outrageous epic cleric of EQ/Xev
God made the world in 7 days, but we're still waiting for the patch.