I won't clog this page up with pics as they are on the Cluckie Egg temp site that you can access by hitting the "WWW" button beneath this post.. I have added a new pic of the menu in progress to screen page 2, it's still very basic and the textures are changed due to a "nasty" appearing after patch 4 and having not much time to play with I have decided to re-work the way I handled the platforms and textures, anyway at present I am barly on schedual (the extension should make it viable) so this may or maynot make the dead line, if it does I doubt it will turn many heads but should make for a reasonable freebee to play around with, it will be released whether or not it makes the deadline..
Out of interest whats the current average minimum specs on machines for an average game? This is running very well on my system at 85 fps on 1024,768( I know it's not looking that graphically intensive mind..), and I imagine should go down as far as a 500mhz at 800*600 with at a push, but is 500mhz a good target to aim for as a minimum spec? or should a lower target be set? I'm just interested in this it's not imperative or infact remotly anything to do with the current or future development of the game, well not at the moment at least...
I'll keep you all posted this week as to whether or not I think it'l be finished in time and update the site as often as I make new progress, the real meat and potato's of the GFX might not make the comp release but there is more to add at some point. My main focus has been on gameplay and interaction of platforms, objects and sounds, I have been trying lots of stuff to make the sound department more interesting but I keep hitting brick walls with it so decided to keep it simple.
1ghz Cel,512 sdram 133,Gf2 MX 400 64,SBL 5.1,Win98
Best Upcoming MMOG - http://WWW.Atriarch.com
Project: Card Game with No Name