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FPSC Classic Product Chat / Compiling freezes!

Author
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HansC
18
Years of Service
User Offline
Joined: 17th Jun 2006
Location:
Posted: 17th Jun 2006 11:11
Everytime I want to make an .exe it freezes at the creation of the lightmaps. I'm using just 4 'lightboles' in my map. My pc is an AMD64/1500MB ram.
SpyDaniel
18
Years of Service
User Offline
Joined: 4th Feb 2006
Location: United Kingdom
Posted: 17th Jun 2006 15:39
Hans, it does not freeze, it just takes a very long time. If you do not like the wait, leave it compiling over night.

I have had some very long compiles my self, you just have to wait.


Me Self
18
Years of Service
User Offline
Joined: 7th Mar 2006
Location:
Posted: 17th Jun 2006 17:18
Mine takes about 20mins or 30mins maximuim
SpyDaniel
18
Years of Service
User Offline
Joined: 4th Feb 2006
Location: United Kingdom
Posted: 17th Jun 2006 17:29
If you sit at your computer while it builds the game, the time will go very slowly, so just go away and watch tv, or like I said, compile it over night.


Stamina
18
Years of Service
User Offline
Joined: 30th May 2006
Location:
Posted: 17th Jun 2006 21:58
Why not reduce the lightmapping. I keep mine on quick lightmaps and high textures. It takes about 20 minutes for my Hell's Sanctuary level, and the results are just as good without the wait.

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