make sure you check the entities FPE file.
Check that it is a dynamic entity.
Check that the
animmax=30 (same as number of frames)
make
anim1=**,**
anim2=%%,%%
**,** are the start and end frames of the closed door animation
%%,%% are the start and end frames of the open door animation
Then make sure that the characters FPImain is set to YOUR FPI file, that tells the entity when to open its drawers.
Hope that helps.
I'm sorry if you can't understand me.
Try copying and pasting this into babel fish?!
"Guns for show, knives for a pro."