For my game, I am going to have the user login and choose their server through a different application written in C++.
This application will write to a file the ip and port of the server they chose, and their username. Is there a way to write this data somewhere that a person cannot easily edit it? Is that something like writing to registry?
And then I need to make sure that my sever selection app launched the game app. How can I find out which application launched my game?
Current Project: Galaxy Conquest
Working Lines Of Code: 1133
Last Updated: 6/17/06 at 11:55 AM EST