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FPSC Classic Models and Media / how can i import charecter animation

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fazil bodmais
18
Years of Service
User Offline
Joined: 22nd Jun 2006
Location:
Posted: 22nd Jun 2006 15:59
i made a charecter with animation by biped in 3d studio max8,then i export it to .x format, but when i import it in fpsc after entity maker it do not run.it means charecter was imported but animation did not come, so what can i do now,
Nigezu
19
Years of Service
User Offline
Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 22nd Jun 2006 16:11
i think entitymaker only makes static entities. I'm not sure though.

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My site: http://www.freewebs.com/nigezu
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 22nd Jun 2006 16:24 Edited at: 22nd Jun 2006 16:24
if its a default FPSC animations.i can fix it for ya.

(Else,i might be able to)

EDIT:

ok its Deafult Biped.


Many tales has bein told about me,and there where i came from.Most bad ones are true.The good ones are false...
stairs scene
21
Years of Service
User Offline
Joined: 23rd Nov 2003
Location:
Posted: 23rd Jun 2006 18:53
Goog question Fazil bodmais, I put this question so many times before, I even went out of forum...but noone could help me whith character animation yet.
I bought fpscreator, but I don't know import my own characters, this is very sad
someone must help us
Dan

Stairs scene interation without matrix

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