*sigh*
Finally, a game completed. Well, almost...
Sam's Gem Hunt
Introduction
Sam's Gem Hunt, my first complete game, features one of my favourite creations, Sam the duck. As he tries to return to earth and escape planet Kord, an undiscovered planet neighbouring Neptune known for its maze-like structure (Uh,known?.
)
Storyline
Sam, a poor duck has been kidnapped by aliens for chemical tests to be run on him, to make sure the humans’ pets are harmless to them when its time for invasion (yes as usual.) But this time its real, and Sam cannot get back to Earth and warn the others unless he can reach the transporting machine, which needs nine special gems, each with its own unique power. While searching, Sam finds himself trapped in a huge maze that consists of many smaller mazes; each contains one of the nine gems. And now, as any storyteller would say: Can you help Sam work his way out of the mazes and collect all nine gems?
-Completed
-Working on
-Might come/haven't started yet
Correct rendering of scene
(Automatic) 3rd Person Camera
(Now with a toggle feature for Automatic and normal 3rd Person Camera)
Camera/Controls Engine
Game Menu
Collision Engine
In-Game Minimap (Just for you, TGC
)
Level 1 completely
Aaand some other mini things concerning the above.
Some ingame music(Still working on it though)
Animation
Another 8 Levels (mazes)
Timer()
"Goto_Nextlevel" Function (you get the idea)
Some ingame banners (Level Complete,gameover,etc)
Sound Effects with collision
Gold Tokens or coins to be collected (a minimum number needed to pass the level, together with the time limit... Pure Challenging
)
Cinematics (not that complicated lol, Simple 3d zoom-in's and stuff to give a video-intro effect)
An End Movie (Might try.. But I dont promise you guys)
Here is the early demo link. With all the (Completed) things.
EDIT: Sorry,re-working the demo
Enjoy....
Oh! The screenies:
He got mad of the heat so..
What do you think?
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