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Work in Progress / Modern Combat (Updated Version, with screens)

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The ARRAYinator
19
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Joined: 13th Aug 2005
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Posted: 20th Jul 2006 22:30
very cool! I like the dark side of the game personaly. I like the duel pistol thing too
Pincho Paxton
21
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Joined: 8th Dec 2002
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Posted: 20th Jul 2006 22:46
Darken the tree texture down a bit, they glow in the dark.

Natflash Games
18
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Joined: 7th Feb 2006
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Posted: 20th Jul 2006 22:51 Edited at: 20th Jul 2006 22:56
Quote: "Darken the tree texture down a bit, they glow in the dark."

You got it.
Also I changed my mind about DarkMATTER 2 after viewing the showcase images (or lack of them) but the ones that are there look rubbish.
Can someone suggest a good model pack for around the same price. (£30) and maybe with guns that have hands.

Visit http://www.natsam.co.uk to find out about my games.
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Aaron Miller
18
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Joined: 25th Feb 2006
Playing: osu!
Posted: 22nd Jul 2006 08:54
Hey, i would love contributing to this, so here is a frame rate increaser!


It's a good code. A bit buggy though, i'm sure you can update it! All you would have to do is check the screen x, and screen y, and it will be working well...

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Natflash Games
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Posted: 22nd Jul 2006 15:28 Edited at: 22nd Jul 2006 15:44
Cool thanks DB user.
Hmmm I think i'll try to get a demo done soon.
BTW I updated my site, it now has some info on the NFG engine (which is what Modern Combat is built around)
http://www.natsam.co.uk

Also, I want just a few BETA testers (2 or 3) to test the game and tell me what I need to update.
Just ask me here and i'll mail you, then link you to the beta download.

Visit http://www.natsam.co.uk to find out about my games.
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Airslide
20
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Joined: 18th Oct 2004
Location: California
Posted: 22nd Jul 2006 16:09
Can I beta test?

Also, I'll get some cool functions for you to use, along with the Ode physics functions.

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Natflash Games
18
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Joined: 7th Feb 2006
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Posted: 22nd Jul 2006 16:47
OK you can beta test, im sending you an email now.

Visit http://www.natsam.co.uk to find out about my games.
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Airslide
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Joined: 18th Oct 2004
Location: California
Posted: 22nd Jul 2006 17:48
I tried the beta, and I highly reccomend you put in the timing system. Apparently the terrain bug I have on my project is also on yours, which seams to explain the cause being my video memory on my laptop

Good work so far. I looked through the source and noticed the character is made of seperate objects. Try using the "append object" command I think the help files say it isn't supported anymore but it works.

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Natflash Games
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Posted: 22nd Jul 2006 19:54
OK thank you for the advice, I'll change it and use the append object command.
The timing system is already in , that exe was uploaded just before I put it in.

Visit http://www.natsam.co.uk to find out about my games.
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Aaron Miller
18
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Joined: 25th Feb 2006
Playing: osu!
Posted: 23rd Jul 2006 10:04
I would love to beta test. But if you would like more source contributions, for anything, i would be happy to help! I know how to code, so i'm not a "code theif" so i am trust-worthy (in mine, and others oppinions)

Also, i have some encoding and decoding functions you may use for saves! Their at the 20 line challenge. Enjoy!

Did you ever dream of creating a professional 3d game, easily, and fast? Game Developer
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Natflash Games
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Posted: 24th Jul 2006 21:41
Thanks DB user I'll mail you soon, with a link to the beta's.

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headcrab 53
19
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Joined: 14th Jul 2005
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Posted: 25th Jul 2006 01:48
Your progress on this game is looking excellent.

Since you're adding some dark places, you could probably use a flashlight. There's a shader for that here (made by EVOLVED):

http://forum.thegamecreators.com/?m=forum_view&t=84057&b=1

I'm not sure how you have the lightmapping set up, but as far as I know, you need a seperate object for the lightmapping for the shader to work.
Aaron Miller
18
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Joined: 25th Feb 2006
Playing: osu!
Posted: 25th Jul 2006 07:23
no problem Netflash.

Did you ever dream of creating a professional 3d game, easily, and fast? Game Developer
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Oddmind
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Joined: 20th Jun 2004
Location: Atlanta, Georgia
Posted: 25th Jul 2006 07:43
hey this is looking nice!

I would also like to beta test if its alright.

krazyjimmy at gmail dot com

formerly KrazyJimmy

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Natflash Games
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Posted: 27th Jul 2006 00:13
Thanks everyone, Oddminnd sorry I don't need any more beta testers,
also sorry for not updating in a while, I'll do so soon.
Headcrab, thank you for showing me the flashlight, its definatly going in.
Oh and DB user sorry for the delay of your email.

Visit http://www.natsam.co.uk to find out about my games.
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Natflash Games
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Posted: 27th Jul 2006 20:46
I have been thinking, and I have decided I don't like the idea of "Combat" therefor the games name is changing as well as the overall concept, I'm making a horror game, and the games name will be Fighting Through Darkness,.
Screenies will be up in a mo, (jus gotta take some then upload some)
BTW should I start a new thread or just keep this one.

Visit http://www.natsam.co.uk to find out about my games.
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